// IMPORTANT: set "AbortPathAtScreenBottom" to true in EnemyOptions for
// any enemy that uses this path!!!

setSpeed 0.6

	// Big loop while leaving the formation
right 2.5 angle 120 accel -0.007 0.5
fireBullet atPlayer all 0 0
setAccel 0.01 limit 0.8
right X angle 90 accel 0.01 4

	// Slow down going into the first turn
setAccel -0.002 limit 0.4
right X angle 45 accel -0.03 0.2

setAccel 0.005 limit 0.9
straight frames 30
setAccel -0.002 limit 0.4
left 0.8 angle 50 accel 0.04 5

	// Accelerate out of the turn into final straight path to bottom
setAccel 0.01 limit 1.2
left X angle 80 accel 0.06 7

straight wrapVert






//right 2 angle 90 accel -0.02 0.2
//left 0.2 frames 30 accel 0.01 2

//straight wrapVert
//wait delay 25
//setSpeed .3